The Phaser community is huge, prolific, friendly, and awesome! I just wanted to mention node-webkit https: Put the following code, along with all of the other variable declarations, at the beginning of the program. There are lots of powerful tile manipulation functions: If your head is starting to hurt, a practical example should provide some relief. The x and y coordinates are passed as arguments, and we set the radius this.
What do you see?
If you want to distribute it through proprietary platforms you have to go through a process called wrapping. Legend of the Looter. You have until September 13th, 2013 to develop an HTML5 game that, when compressed, is less than 13kb.
Common elements in games that focus on these areas are features like user accounts, high scores, achievements, social integration, and in-game payments. The subsequent apple- prefixed meta tags allow the game to be bookmarked.
It's a rapidly changing landscape and we're staying on-top of these changes to ensure new browser APIs are supported quickly. Picking what game engine to use is an important decision, so make sure you do proper research before making your choice.
Paintball Racers. See the difference? Here, we also check whether the bubble is off screen; if so, we flag it for removal. There are...
Game Engines will almost always reduce the time it takes for you to create a fully-functional game, but I know some folks just like the process of building everything from the ground up so they can better understand every component of the game. Within the 30 levels included you will find tangled lasers, which appear as orange and red. They contain a touches array, each element of which contains touch coordinates and other data.