And while it may have had the spotlight stolen in 2000 by the feature length Grinch film starring Jim Carrey, the animated classic still manages to draw viewers and keep our hearts two sizes too big. The terrain in the following 45-shot sleigh ride sequence is nearly always CG, and many of the shots are completely CG. To create the illusion of a real tree, Gibson and Charlotte Manning, technical developer, created shaders that use light to suggest more complexity than was actually present.
You are here: Creating the right amount of rocky detail became a dance between the underlying terrain model and the rock and snow shaders, which used bump maps to add detail for long shots and procedural displacement shaders for rocky surfaces in close-ups. How the Grinch Stole Christmas!
The Sleigh and the Rocks and the Whos and their Socks This year, we've seen realistic storms at sea and humans created with computer graphics, science fiction effects and animated films, digital dinosaurs, and 3D cartoon characters in live-action backgrounds.
After putting up with the over-the-top Christmas festivities in the Who-ville valley for 53 years, the Grinch turns his distaste into a Santa costume in an attempt to stop Christmas from coming.
The snowy mountains and cloud-filled skies in the middle image are all digital, as are the background buildings in Who-ville at right. For shots that called for forests, the effects team considered creating sprites-paintings of trees on simple planes that always face the camera.
However, Who-ville needed a much larger population. Crumpit where the Grinch stares "down from his cave with a sour, Grinchy frown" matches the physical set exactly. Publications CGW 2000 Volume: Santa and his reindeer take off from a Who-ville rooftop in an all-CG scene. The rule-based system developed by Butler and Markus Kurtz, digital sleigh sequence lead, couples maneuvering behavior patterns, such as banking and pitching that are based on acceleration forces, to position definitions.
The task of turning the environment around Who-ville from a terrain map into a real world made of snow and rocks fell to Johnny Gibson, digital shader lead.
The system could also be used to create "Pee-Wees," 12- to 15-inch characters who live in Who-ville, al though the Pee-Wee seen jumping out of a tuba was created with traditional modeling techniques because he was so close to the camera. You don't give it parameters and it tells you what the animation is. He rides the sleigh back down to Who-ville, giving all of the Christmas spirit back and even carving the roast beast at the Christmas feast.
What better way to end the year than with a fantastical, magical, storybook world created with computer graphics? The amount of time the special effects makeup crew needed each day to change people into Whos limited the number of extras that could be used to around 50 people. Crumpit, and numerous interiors.
In this shot, the sky is painted. Digital Domain extended the Who-ville and Mt. After suiting up, the Grinch loads a sleigh with sacks, dresses his dog, Max, as a reindeer and sets in motion his plan to steal all presents and any sign of Christmas spirit from Who-ville.